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STRAT-06

Castle Contest & KvK

Detailed tactics & AB Alliance Strategy

Castle Contest & KvK
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Strategy ElementDetailed Tactics & AB Alliance Strategy
  • 01The Core Problem
    1. Normally, opposing alliances can launch multiple simultaneous rallies to attack the King's Castle. However, in KingShot, you cannot launch a rally against a building your own alliance already occupies.
    2. This means the battle easily becomes a back-and-forth tug of war: We occupy -> Enemy launches multi-rallies -> Enemy occupies -> We launch multi-rallies -> We occupy.
    3. Because of this mechanic, even if we have the highest overall power, we cannot guarantee a clean victory through pure defense.
  • 02The Solution: AB Alliance Strategy
    1. To solve this problem, the 'AB Alliance Strategy' was born.
    2. Alliance A: The designated ultimate winning alliance.
    3. Alliance B: The supporting alliance whose sole purpose is to help Alliance A secure the victory.
  • 03Why Use This Strategy?
    1. As mentioned above, KingShot's mechanics make it impossible to rally an occupied building, yet a rally's combined strength is massive. It is impossible to successfully defend against too many simultaneous rallies. This is the exact bottleneck we bypass using Alliance B.
  • 04How the AB Strategy Works
    1. 1. At the start of the battle, the entire alliance uses maximum force to capture the King's Castle.
    2. 2. Immediately after, a portion of the Whales and regular players transfer to Alliance B (these players must not be inside the Castle; leave those slots for Alliance A's defense).
    3. 3. When the enemy launches multiple simultaneous rallies against Alliance A, Alliance B (led by its Whales) must launch 2-3 counter-rallies. Since the enemy just exhausted their forces attacking Alliance A, Alliance B's rallies can easily overpower them and seize the Castle.
    4. 4. Alliance B's rallies should land 10-15 seconds later than the enemy's rallies (if Alliance A luckily manages to defend, Alliance B can cancel its rallies).
    5. 5. Once Alliance B captures the Castle, control must be handed back to Alliance A to ensure Alliance A's final victory. This requires perfect coordination and defense swap maneuvers.
  • 05Defense Swap Methods (Crucial)
    1. Option 1 (Solo Attack Swap): Alliance A's Whales and regular players launch individual attacks on the Castle. The Commander must count down the exact arrival time for Alliance B. At the very last second, everyone from Alliance B manually evacuates the King's Castle, completing the swap. This method is highly flexible and much faster (saving about 5 minutes compared to Option 2).
    2. Option 2 (Rally Swap): Alliance A launches a formal rally after Alliance B occupies it. Alliance B evacuates the King's Castle right before Alliance A's rally arrives based on the countdown.
    3. Critical

      Which method to use depends entirely on the Commander's operational capability!! Please choose the method that best fits your coordination level.

  • 06Final Reminders & Requirements
    1. 1. Except for Alliance A's single absolute strongest Whale, all other Whales should transfer to Alliance B. Alliance A's ultimate victory depends entirely on whether Alliance B's multi-rallies can successfully reclaim control of the Castle.
    2. 2. Pre-set Formations: Whales must prepare 1 strongest Bear-hunting squad in advance, plus at least 3 offensive rally-joining squads. Regular players must prepare at least 3 rally-joining squads and 1 defensive reinforcement squad! This is vital!
    3. Critical

      Voice Chat Requirement: To execute the 'AB Alliance' strategy, EVERYONE must be in the voice channel. Otherwise, precise synchronization is impossible. If your team cannot achieve this, do not attempt this strategy.

Guide credits · Kingshot Server 2053

This command center exists thanks to the commanders who compiled and battle-tested every strategy inside it.

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